We’re all familiar with the outdated, stereotypical picture painted of gamers: socially inept, likely virginal, possessing a lexicon littered with fantastical jargon and a look that says ‘I have spent an inordinate amount of time in another dimension’.

However, have we been looking at it wrong the whole time? People are commonly assessed through their relationships or ability to form relationships. I propose that gaming and romantic affairs are not so at odds as the norm would have you think.

By this outlook, perhaps gamers are in fact, pretty versed at traversing the battlefield of the intimate relationship, even if only by being more open to all possibilities and seeing more than one way around an issue. Both are invaluable life skills honed by experience of both gaming and romance, and most importantly, helpful in avoiding an argument with the missus.

‘Pay-to-Play are the hidden quirks you only discover with time and persistence, and can leave you feeling disappointed and used’


So what’s the affinity between video games and relationships?…

  • You’re willing to put up with their flaws because overall you love the game. And no game is perfect
  • There’s the long game and the short one – commitment and tenacity is tested
  • Low self esteem? You can always play it safe and go for Tetris – no one can fault Tetris…
  • Or you can upgrade your console and the game pool gets better
  • Not making it to the upper league table leads to a bruised ego – though you feel strangely pacified by the number of other contenders
  • Those who pick retro games can appear nostalgic, unpretentious, resistant to change, or simply can’t handle their own age group
  • Some games leave NOTHING to the imagination…
  • But might have looked better in pictures than in person
  • They can take aaaages to get ready
  • There’s always the option to cheat
  • That time you wanted to take that trip alone, but you’re pressured into 2-player mode
  • Bonus-level-gorging on golden coins equates to “yes darling, I did eat all your chocolates, but hiding them makes them more desirable”
  • Repetition without progress leads to shouting
  • Sometimes it feels like the system runs on a complex set of rules that you are just not privy to
  • If you get to a challenge you simply cannot surpass, eventually you may give up trying
  • DLC feels like a gold digger – didn’t I already buy the game?
  • Pay-to-Play are the hidden quirks you only discover with time and persistence, and can leave you feeling disappointed and used
  • The vicious ambushes make it into your dreams
  • But despite the commonplace battle scene, you put up with the odd grenade in the face because the promise of reward is what keeps you going (whether you get there or not)
  • And if all fails or boredom descends, you can always reboot with a new game


What did we miss? Do you see any parallels between gaming and dating? Post your comments below!

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