In the summer of 2016, Pokemon Go debuted, changing the world of video games forever. This game, which was based in the real world (or at least a version of it), was for most people an introduction to augmented reality (AR). Funnily enough, while most people had heard of virtual reality (VR) and never played it, most people who were playing AR for the first time in the form of Pokemon Go were not even aware that it would be classified as such.

Augmented reality is presents a view of the real world that is in some way changed via computer graphics, in this case characters from the Pokemon series.

Soon, Microsoft will take the next big step in AR for the consumer market, introducing Microsoft HoloLens. HoloLens is a little more immersive than Pokemon Go, however, projecting holograms up and out instead of simply displayed an augmented-reality version of the world on a screen. Available for pre-order immediately, HoloLens is pushing the boundary between VR and AR, encapsulating a person’s attention in the way that VR does while still incorporating some aspects of the real world in the way that AR does.

 

There are applications for HoloLens in a diverse range of areas, including video games, education, and home entertainment. Just as computers revolutionized the way we interact with the world, this next innovation could revolutionise the way we interact with computers. While only time will tell how people take to this new technology, HoloLens has already created a stir and is now released worldwide.

Exciting things on the horizon with augmented reality, what do you think would be the best use of this technology?

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